About Us

At Roll2Play, we are not just a retail store, we are building a community. We offer a huge variety of games both new and old.   Our staff is knowledgeable and can help you pick out a game that you will love and can share with your gaming group or family/friends.

With lots tables for open gameplay, tournaments and many events, we are a place you can bring your friends and your family. We have a large gaming library that is available for use so you can find a game that appeals to you best. Come check us out and all that we have to offer




    Events@roll2play.com or Tiffany@roll2play.com

    150 S. Denton Tap Road
    Suite 114
    Coppell, TX 75019

    Store Hours
    Sat – Thurs: 11:00am – 10:00pm
    Friday: 11:00am – 11:30pm



    Roll2Play‘s staff is dedicated to growing the local community through gaming. We try to make everyone feel at home at the store and at the different events that we host. You will find us at many of the local conventions and events. Many of the schools and daycares have us come as visitors where we teach kids how to play games, learn social etiquette and so much more!


    Roll2Play is more than just a place to purchase games. We pride ourselves in providing programs for schools and other community events. Check out what we have to offer and how we help out the community by clicking one of the links below.

    • Game Night Out
    • We have moved!

    We have a ton of fun leagues going on right now at Roll2Play! Not only are these leagues for all ages but they are every week. Get to know people that are interested in the same games you are.

    The picture below has a list of the times and leagues going on.


    Tiffany Franzoni

    I believe gaming brings people together. With the huge resurgence of board games, dice games, and card games, many folks are taking breaks from video games and reconnecting with their friends, family, and/or co-workers over table top gaming. My goal with Roll2Play is to build a healthy and positive community around gaming. Anyone can see my passion with this goal with in the large and still growing community and the outreach programs that we do. I am very lucky to have a staff that shares this passion of gaming.

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    I firmly believe that we, as human beings, should strive to make the world a better place. This means putting your pride aside and seeing beyond what you know and are comfortable with.

    Tiffany Franzoni
    • A Little About Me

    Game of the Week

    We have a large selection of games at Roll2Play, and here we will show off a few of the games that we have. Not only are these games for sale but many of them you can find in our library to try out, for free at the store or for five dollars and you get to take it home for a week. There are so many great games, if any of these peek your interest stop by the store, ask our staff about them, sit down and play.

    • Mice and Mystics
    • Munchkin Gloom
    • Mage Knight
    • Meeple Dice Tower
    • Patchwork
    • Dumpster Brawl
    • Risk Legacy
    • Star Realms
    • Witness
    • Ninja Dice

    The Gods and Demons would then develop techniques to summon and reincarnate strong, radiant souls, into battlers and soldiers to aid them in their cause!

    In Force of Will players select a Ruler, which represents them in the game, and build a deck of cards around this ruler. You also have a separate deck of 10-20 Magic Stone cards.

    During your turn you draw cards from your deck and play different types of cards to the field of play, interacting with your and your opponent’s cards:

    • Magic Stones: Cards that produce Will which you use to pay the cost of other cards.
    • Resonators: Creatures you summon to help you in battle to defeat your opponent.
    • Spells: They allow a player to support their Resonators with various effects, or hinder their opponent’s Resonators.
    • Additions: Enchantments or Enhancements to augment their own Resonators or weaken opposing Resonators.

    Objectives of the Game:
    1. Lower the opponent players life from 4000 to 0 by attacking them.
    2. In the case of both players reaching 0 Life Points simultaneously or have the same amount of Life Points when time is called, the following Tiebreaker rules apply:

      • The player with the most cards left in the Life Break area wins. If it is still tied,
      • The player with the most cards left in the Main Deck wins.
      • If both conditions are tied, then the game is considered to be a Draw.

    3. You also win if the opponent Player can’t draw a card for the compulsory draw in the Draw Phase.